Despite crashing the USS guppy into the Life Science Centre’s unique exhibition space numerous times, somehow we’ve been invited back for the next Maker Faire UK.
This will be the fourth year that we’ve been at the Maker Faire UK. We will, of course, be taking spacehack. We’ll also be bringing along some other projects too. John’s tetris table shall be making an appearance and we’ll no doubt have some other goodies you can play around with.
We’ve been to lots of maker events. This weekend we went to Derby mini maker faire. This is the third year we’ve been to the event along with spacehack and some other projects from hackspace members. As usual the whole day had a great atmosphere.
Spacehack has now been to eighteen events and still it keeps going. We have a long list of problems to fix as spacehack slowly takes on the persona of the ageing and barely space-worthy spacecraft is was designed to simulate. We don’t have any events planned for spacehack at the moment, so perhaps we’ll have a chance to fix things before the next event.
Bob also brought some retro computing gear along. He was demoing the RC2014 Z80 Microcomputer he and the PiDP8 recreation of the PDP8 computer powered by a raspberry pi. To add some extra retro-tech into the mix, he was using a psion netbook as a serial terminal for the PiDP8.
John also brought along his tetris table. It’s a table with a grid of LEDs that plays tetris. Many people, including me, were very easily distracted by the tetris table and held up the queue of people wanting to play.
In the four years I have been to the Derby maker faire (as a visitor at first and now an exhibitor) it has always improved each year. We look forward to DMMF 2017 being even better.
I’ll leave you with this video of a dinosaur having a wander around the makerfaire.
We were in Manchester last weekend, we took Spacehack and some other things to MakeFest 2015.
As usual Spacehack was thoroughly enjoyed by many ambitious new crew members, who all exploded in the vast expanse of deep space. As usual, Spacehack came home with more failed controls than when it left.
There was also a great atmosphere in the pub on Saturday evening. John took plenty of photos while he was there, I have selected a few to put in this post, you can see them all here: https://flic.kr/s/aHski3i5Xo
On Saturday we took SpaceHack to Leeds to a Raspberry Jam event set up by Alan O’Donohoe and Claire Garside as part of their great JamPackedUK roadshow, in partnership with the Raspberry Pi Foundation and Google.org.
The day was well organized, and there was a variety of things to do and toys to play with. Makey Makey was set up with PlayDoh (and sweets), and was connected to a Pi running scratch, so people could program with it. Sonic Pi was also set up, which was fun to play with, and there was a demonstration set up with BareConductive paint. My personal favourite was WaterColorBot, a robot that can paint pictures with block paints. Bob even got it to draw our logo!
Apart from the ready-to-go demonstrations (which were very fun and interactive), there was also an area set up to tinker with some Raspberry Pi, and a room upstairs for the workshops that were running.
As usual, we had plenty of folk playing SpaceHack, and it was great to see so many different people around – teachers, kids, and other hackers. There were a few members from Preston Hackspace, who are relatively new; it’s always nice to see other local groups starting up!
All in all, it was a great day out, topped off nicely by the free water taxi back to the station!
If you read Custom PC, you may already know, Spacehack is in issue 140! Bob had a chat with Gareth Halfacree when we met him at the National Media Museum in Bradford. It’s been a while but finally, Gareth has put us in his column and we are eternally grateful.
Yes, we will be making a return to the Life Centre in Newcastle near the end of April to show off spacehack again and bring some interesting new stuff too.
Our setup from last year
The consoles are being upgraded and we should soon have four consoles fully functional. We’re hoping that new for this year will be: up to four player games or at least two simultaneous two player games, improved gameplay and streamlined startup, and then mostly just some bug fixes.
Bob has also mentioned that he plans to bring along an “out of body experience”. The fine details are being kept top secret right now but if all goes well, this should be ready to go for April too.